I MAKE, DESIGN, AND PERSUADE.
I’m a maker of solutions in the sphere of design and technology. I’ve been called a design program manager, an architectural designer, a UX researcher, a design strategist, and an experiential creative producer (that one was a mouthful), but really I like to throw logic and aesthetics at the same set of problems and let clarity define the winner. And users. Users somehow always know best.
I love working on interdisciplinary teams of designers and engineers. Often I find myself being their translator, and I’m great at it. As a systems thinker, I apply design thinking and research into cohesive frameworks.
HERE ARE SOME PROJECTS:
- I designed and oversaw construction for a makerspace where the room itself was made from the kit of parts housed inside the space.
- I’ve overseen creative work from some top-notch design agencies. For one project I was implementing an experiential design space with a pretty amazing hardware team in the Bay Area. We had more robots than people.
- I designed a packaging prototype whose off-kilter stackability actually functioned as a tool to show people how to use the product.
- I wrote a manifesto for a technology product. My audience was internal facing: a team of engineers and marketers who needed a call-to-action after a let down. It worked.
- I spent years advising every boss I ever had on productivity in the workplace before it became a core part of my job. I just really like well-oiled machines, in both literal and metaphorical forms.
I’VE CONSULTED FOR AND WORKED WITH:

PEOPLE HIRE ME TO UNTANGLE PROBLEMS and present them with creative, optimal solutions. When our time together is over they find I have:
- Made them laugh at my really bad dad jokes
- Contributed meaningful insights
- Defined business opportunities
- Laid the foundation for the development of innovative products, services and organizations
- Supported primary and secondary research efforts
- Made efficiencies manifest, painlessly